Story of The Elder Scrolls Online

21, 05, 2014

It is a period of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters mount occurring colder and crops fail. Mystics are plagued by nightmares and portents of doom.

Four years ago, in 2E 578, an arcane explosion of moving picture in the Imperial City set off mystical aftershocks that swept across Nirn. Mages died or went crazy. Supernatural abominations from the jet of Oblivion, the Daedra, appeared in greater numbers than ever back. The constellation of the Serpent grew therefore large that it dominated the night manner.

So began the grand strive for of Molag BAL, Daedric Prince of domination and enslavement. His Dark Anchors, vortexes of evil magic, weaken the barrier among worlds, threatening to merge Nirn and Oblivion into a single, nightmarish hellscape.


In the midst of this chaos, three alliances vie for run of the Imperial City and the White-Gold Tower. High Rock, Sentinel, and Orisnium stand as one, linked below the believe to be of the High King in Wayrest, Valenwood and Elsweyr have forged an alliance by now Summerset, and Black Marsh, Morrowind, and Skyrim have eso gold allied forces and formed their own uneasy unity.

The Daggerfall Covenant. The Aldmeri Dominion. The Ebonheart Pact.

Three armies will keep stirring arms closely the Empire, and adjoining each subsidiary, to wrest control of the Imperial City and White-Gold Tower from the dark forces of Oblivion itself.
 

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